Update to 0.9.6
Changed the MSCAPaletteSwaps to static, so you don't have to initilialize the swapper
Added a function to MSCAPaletteSwaps: static func create_shader_material(original_palette, use_palette)->ShaderMaterial: it uses the shader provided by the MSCA to create a ready made shader material you can apply to your sprites
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ManaSeed Character Animator for Godot
Status | In development |
Category | Tool |
Author | feendrache |
Tags | Godot, plugin |
More posts
- Update to 1.0.079 days ago
- 0.9.5 publishedFeb 22, 2024
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